Polytopia - A Mobilized Civilization (Draft)

Sid Meir’s Civilization series are one of the greatest monuments in the history of PC games. However, due to that sophisticated mechanism with day and night “ One More Turn “, it’s extremely difficult to transplant it into mobile platform. Even 2k’s own transplantation is a failure.

@notlsd recently have been addicted into “ The Battle of Polytopia ” - An indie game from one-man studio - Midjiwan in Sweden. It’s the best civilization-like game in mobile platform @notlsd have ever seen.

This essay will analyze the game design of < The Battle of Polytopia > with widely acclaimed “ Sid Meir’s Civilization V - Brave New World “ [1][2]

Game Archtechure

There are more than dozens sub-systems in CivBNW - Military, Population, Production, Culture, Gold, Food, Faith, Diplomacy, Terrain, Building, Wonder, Technology, Ideology …… even more.

Polytopia have skilled chosen some of CivBNW’s system as well as have created some of its own. All the following proper nouns are invented by @notlsd, not the game author.

├── CITY SYSTEM
│ ├── City Level Indication
│ └── City Upgrade Bonus
├── MAP SYSTEM
│ ├── Terrain Limitation
│ ├── Terrain Modification
│ ├── Visible Area
│ ├── National Land Area
│ └── Ruins Bonus
├── COMBAT SYSTEM
│ ├── City Capture
│ ├── XP System
│ └── Unit System
├── TECHNOLOGY SYSTEM
│ ├── New Army
│ ├── New Facility
│ └── New Bonus
├── SCORE SYSTEM
├── GENERAL EQUIVALENCE (STAR) SYSTEM
└── VICTORY SYSTEM

City System

City is the basic self-sufficient production unit in CivBNW as well as base on other RTS like StarCraft, Red Alert and Epire Times. Polytopia have copied the idea from civilization with great simplification.

  • City Level Indication combined Population and Production system of CivBNW to increase the population that city can carry and the income stars each turn (Customs Houses excluded). The step increase is linear. It is the most basic system of the whole game, it is the basic measurement of how many resources you empire carries. This system is really concise and elegant.

  • City Upgrade Bonus Every time you update your city, you may have choose an update. Sid Meir have said “ GAME IS A SEIRES OF INTERESTING CHOICES “. This idea is great, it is really a choice, but in fact, , you may always choice one type, it becomes never interesting

Map System

Map, with its bonus and limitation are the most critical system on 4x game. The Map System on Polytopia is almost the same as CivBNW

  • Terrain Limitation are fantasitic on Civilization series games. Basically, there are two limitation for units - visibility and mobility. There are + 1 visibility on mountain and reduction for mobibility on forest. Especially, Across the water request special technology which shallow sea and deep ocean on different level.

  • Terrain Modification As Karl Max sad “人活着的意义就是改造自然”. Modification on terrain are the most

Pros & Cons

Pros

  • Moble friendly action

  • concised design

  • Update 2.11, greeat in balance

Cons

  • Only Combate, not multi-dimentsional choice

  • Stupid upgtation

  • No MMO

  • No Settler

  • No Hex


  1. 1.Basic Civilzaiton V BNW experience will be great for reading this article
  2. 2.Abbravation as CivBNW in the following article